Stream evokes the dimensions in which I work as a video artist ; moving digital elements that are ceaselessly decomposed and recomposed with one material: the pixel.
This flow of pixels presents the contradictory movements of various currents.
The video has passed through a process of compressions and re-formattings, starting from its recording, to its uploads and downloads which are
the aleatory pathways of the net.
The final object ;
this amalgamation of pixels, is a result from
its « digital life ».